2 Minutes to Midnight A strategic game of the Cold War.
A game of influence, military, sabre-rattling, global trade, embargoes, technology, Soviet reforms, spies, and coups. Play out the whole of the Cold War for one or two players.
Asymmetric Sides USSR & USA each play differently.
Historical Focus Extensively researched & details, but simple to play.
SOLO mode Out-of-the-box solo play for quick-start solo goodness.
A Days Game – scenarios at 1, 2, 4, and 7 hours play time.
1-2 players
Ages 14+
1-7 hour play time
Contents:
1 34x 22 game map
1 Technical board 18 x 22 (this matches up to the main map sizing)
80 cubes (40 red, 40 blue) – influence
45 semi-transparent discs in Red, Yellow and Blue – markers
40 wooden discs in Red, Grey and Blue – governments
3 Counter sheets
1 Rule book
6 Scenario Sheets – graphical setup
7 Quick reference sheets
1 SOLO reference sheet
1 Soviet player mat board
129 Event Cards, 30 Money/Oil etc. cards & 20 SOLO cards
8 Dice (red and blue, of course!)
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